Growing Object-Oriented Software, Guided by Tests
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Book description
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Table of contents Product information
Table of contents
- Title Page
- Copyright Page
- Contents
- Praise for Growing Object-Oriented Software, Guided by Tests
- Foreword
- Preface
- Acknowledgments
- About the Authors
- Part I. Introduction
- Chapter 1. What Is the Point of Test-Driven Development?
- Chapter 2. Test-Driven Development with Objects
- Chapter 3. An Introduction to the Tools
- Chapter 4. Kick-Starting the Test-Driven Cycle
- Chapter 5. Maintaining the Test-Driven Cycle
- Chapter 6. Object-Oriented Style
- Chapter 7. Achieving Object-Oriented Design
- Chapter 8. Building on Third-Party Code
- Chapter 9. Commissioning an Auction Sniper
- Chapter 10. The Walking Skeleton
- Chapter 11. Passing the First Test
- Chapter 12. Getting Ready to Bid
- Chapter 13. The Sniper Makes a Bid
- Chapter 14. The Sniper Wins the Auction
- Chapter 15. Towards a Real User Interface
- Chapter 16. Sniping for Multiple Items
- Chapter 17. Teasing Apart Main
- Chapter 18. Filling In the Details
- Chapter 19. Handling Failure
- Chapter 20. Listening to the Tests
- Chapter 21. Test Readability
- Chapter 22. Constructing Complex Test Data
- Chapter 23. Test Diagnostics
- Chapter 24. Test Flexibility
- Chapter 25. Testing Persistence
- Chapter 26. Unit Testing and Threads
- Chapter 27. Testing Asynchronous Code
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Product information
- Title: Growing Object-Oriented Software, Guided by Tests
- Author(s):
- Release date:
- Publisher(s): Addison-Wesley Professional
- ISBN: None
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